Resident data ends at 7014, program starts at 7014, file ends at 2ce78 Starting analysis pass at address 7014 End of analysis pass, low address = 7014, high address = 2acc0 [Start of text] S001: "SYLENIUS MYSTERIUM" S002: " An Interactive Transcendence Copyright 1997 by whomever wrote it [All games and products mentioned herein are the property of their respective manufacturers and not of the author.] " S003: "970818" S004: "6/6" S005: "a" S006: "---" S007: "the" S008: "The " S009: "the " S010: "a " S011: "The " S012: "the " S013: "an " S014: "The " S015: "the " S016: "some " S017: "The " S018: "the " S019: "some " S020: "N = next subject" S021: "P = previous" S022: " Q = resume game" S023: "Q = previous menu" S024: "RETURN = read subject" S025: "Score: " S026: "Moves: " S027: "Time: " S028: "You can't go that way." S029: "your former self" S030: "yourself" S031: "Darkness" S032: "those things" S033: "that" S034: " or " S035: "nothing" S036: " is" S037: " are" S038: "is " S039: "are " S040: " and " S041: "whom " S042: "which " S043: "black eyes" S044: "yourself" S045: "power-ups" S046: "The book Dr Micryn sent hovers nearby." S047: "the" S048: "Short, with a bushy grey beard and a bald head, though he's combed a few strands from the back over the latter, deluding himself into thinking no one else will notice. He's dressed in a white lab coat stained with dark chemical streaks of green and iodine, and a name tag with "Dr R Micryn" on it. He looks a little like your grandpa. Only his head doesn't have liver spots on it." S049: "the" S050: "He's tall and thin with a smooth chrome skull, and outfitted in stone-washed jeans and open camouflage vest." S051: "You look pretty sharp, with your jewelled sword and lightweight suit of armor. Not everyone would, but you sure do." S052: "Oh yeah. Check out those biceps and pecs. You're totally pumped. (Too bad the underwear is on the outside of your costume. It looks really dorky, spoiling the effect.)" S053: "It's hard to get a good look at yourself in this big, bulky diving suit." S054: "Bare washboard chest. Camouflage pants. Combat boots. Bright red headband. Heavy machine gun. You da man." S055: "You look down at yourself, but you don't seem to be there. Nifty. (This'd have possibilities with Margot.)" S056: "Sword of the Game Worlds" S057: "the" S058: "Swords of the Game Worlds" S059: "Its hilt glistens with jewels, beckoning you to unsheath it." S060: "Super Cape" S061: "A bright red cape with a yellow "S" emblazoned on the back." S062: "snorkel" S063: "A pair of swimming goggles with a plastic air tube attached." S064: "machine gun" S065: "Whoa, heavy artillery. Nifty." S066: "your way-cool shades" S067: "pair of way-cool shades" S068: "Oakley. Thermonuclear protection. Very nifty." S069: "A valentine heart, not the actual organ." S070: "It looks like a miniature statue of yourself. Nifty." S071: "Green Guul" S072: "Death-from-Above" S073: "A large carrion bird with black feathers and a sharp beak." S074: "BrainLeech" S075: "A slimy, eyeless, worm-like creature with a big sucker for its mouth." S076: "BrainLeeches" S077: "Burfast Footman" S078: "A hooded, faceless figure, in a grey cloak." S079: "Burfast Elite Guard" S080: "A hooded, faceless figure, in a red cloak." S081: "Banbaskan stands nearly eight feet tall, with sharp bladelike scales protruding from his arms, legs, head and back." S082: "A squat scaly figure holding a large decorated war spear." S083: "It's a giant mouse. And it breathes fire. Just trust me on this." S084: "the" S085: "the" S086: "The faceless figure of Zabb Crule lies sprawled before you." S087: "A faceless figure shrouded in a black hood." S088: "the" S089: "Once way-cool, but no longer." S090: "bookbag" S091: "your" S092: "You use it to haul your skateboard and PlayStation Portable back and forth from school. It could probably handle books, too, if the mood ever struck you." S093: "wallet" S094: "your" S095: "Looks like Jackson's having a bad hair day, too." S096: "Flanked by Hollerith's Game Emporium and the D-Mension, this side alley is a path less trodden by the masses, the preferred thoroughfare of hackers and techno-freaks. Tonight, though, it's oddly silent aside from the occasional rumble of thunder. To the south are the glass doors through which you first entered, and the concourse joins the mall's primary artery to north." S097: "Hollerith's or the D-Mension?" S098: "From here, you can see rows of software, and some sort of promotional display set up in the back." S099: "There's a mall directory in the center of the concourse." S100: ""Present this coupon at any store in our Food Court and receive $1.00 off the purchase of an Ultra-Gulp (TM) 64-oz. drink." Nifty." S101: "Or the mall entrance, if you're coming in from the outside, though you don't see anyone quite so unfortunate at the moment. Occasional flares of lightning reveal the storm roiling outside, violent splashes of rain cascading against the glass doors." S102: "Huh-uh, no way. You're not going out into that again." S103: "A second, drier set of doors opens into the mall to the north. Warm air wafts downward from a blower overhead." S104: "Doesn't look at all like it's letting up, or even planning to anytime soon." S105: "The mall's main avenue begins here at Famous Bazaar and extends eastward across a network of walkways and railings. These encircle gaps in the floor through which artificial trees poke from the lower level. Another side concourse is north of here, and the doors you came in are a short distance back to the south." S106: "There's nothing but shoe stores in that direction." S107: "You can't afford anything in that place." S108: "You're already on the upper level. The escalator goes down." S109: "You enjoy scaring little kids by telling them they'll get sucked under if they aren't careful." S110: "There are two doors here. You'll have to be more specific." S111: "A token dispenser sits just inside the entrance." S112: "It has a slot for bills and a sign reading "TOKENS: 1/$1."" S113: "Yes, Margot's a Cubs fan. You've tried very hard not to hold it against her." S114: "She's dressed in her typical college-student attire: baggy, faded jeans slashed at the knees; back-length blond hair in a ponytail, threaded through the back of a blue Chicago Cubs cap; a tie-dyed t-shirt a size too small, which serves to accentuate the gentle swelling of her chest." S115: "Yeah, she definitely has too much around the eyes. It ends up making her look like she's always tired." S116: "God that little silver stud looks good on her. It wouldn't look good on everyone, but it sure looks good on her. Very nifty." S117: "Presumably, Margot has keys to the arcade and all of the machines." S118: "At least Abe can do something with his mop." S119: "Each token is slightly larger than a quarter, with the words "D-Mension Arcade" and "NO CASH VALUE" on one side, and a picture of a hooded, faceless figure on the other." S120: "The usual fixtures, none of them particularly clean. There's a mirror on one wall, and a door leads east." S121: "A single paper towel hangs from the dispenser." S122: "Quilted, for triple absorbency. Nifty." S123: "Back to the arcade, or outside?" S124: "A quick peek through the window reveals that it's still pouring down rain." S125: ""Mortal Kombat 6," "Virtua Fighter 4," "Tekken 3," "Killer Instinct 5," and the "Street Fighter 3 Ultra-Turbo Championship Special Edition." Last month's biggest hits, no longer money-makers since the home versions came out." S126: "The dust is very dusty." S127: "The oblique Computer Space machine appears even more strangely futuristic than the technologically superior consoles it predates." S128: "The Computer Space machine's coin box is nothing more than an old paint can!" S129: "Now, Washington, there's a guy with rotten hair." S130: "Hollerith's is as spotless as a manufacturing clean room, but the massive glut of titles -- from home video games to computer software to a few odd-looking Japanese imports -- weighing down the shelves lend the store a drab, depressing appearance. One corner appears a bit brighter, where three game systems have been set up in some kind of promotional display." S131: "the" S132: ""Mortal Kombat 6," "Virtua Fighter 4," "Tekken 3," "Killer Instinct 5," and the "Street Fighter 3 Ultra-Turbo Championship Special Edition." All the hottest titles, all fresh from the arcades." S133: "Mostly cloned 3D shooters and multimedia graphic shows with minimal interactivity: "Dork Mimesis," "Pyst," "Phantasmannaannabobannabananafannafofannamemymomannaannagoria," "I Have No Butt and I Must Poop," and similar tripe. A few nifty strategy titles, like "SimSim" ("Build your own hopelessly convoluted computer simulation game!"), but nothing you actually feel like playing, especially at these extortionate prices." S134: "All of the Japanese games have long, bizarre titles like "Super Rayxanber World 3 Special Puyo-Puyo Boy Yoshi Ranma 1/2 II."" S135: "Nifty. The boxes are divided into panels, with each panel showing a shot from one of Activision's 2600 games. There are a total of six collections." S136: "Oh, MAN. Poor Hamilton's 'do is just hopeless." S137: "There's nothing but shoe stores in that direction." S138: "Everything else seems to be closed." S139: "The mall cineplex opens west of here." S140: "You and the gang rarely catch flicks here, since there are only three theaters and they all feature stale popcorn and crummy six-year-old digital sound systems. This week's selection clinches it: Walt Disney's "Moby Dick" (replete with squishy feel-good sentiment and exaggeratedly gorgeous female lead), Wes Craven's "Scream 5" (which you just saw with the gang), and "Starstruck," a lame-sounding romance-comedy about a beautiful but reclusive young woman who ends up falling in love with a high-profile movie actor after he accidentally hits her with his car." S141: "an" S142: "Jefferson kind of looks like Beethoven, if you squint." S143: "Sylenius Mysterium" S144: "Fun Things to Try" S145: "Obscure Details" S146: "Bibliography" S147: "Afterword" S148: """ S149: "Sylenius Mysterium" S150: "Sylenius Mysterium" S151: "Navigating the Game Worlds" S152: "The Burfast Empire" S153: "Powering Up" S154: "Playing Tips" S155: "Summary of Commands" S156: "Topics Available: Fun things to try Obscure details you may not have caught Sylenius Mysterium bibliography An Afterword " S157: "Help Topics: Sylenius Mysterium Navigating the Game Worlds The Burfast Empire Powering Up Playing Tips Summary of Commands " S158: "read" S159: "send message" S160: "apply 'ofclass' for" S161: "recreate" S162: "destroy" S163: "copy" S164: "copy" S165: "" S166: "name" S167: "create" S168: "recreate" S169: "destroy" S170: "remaining" S171: "copy" S172: "call" S173: "print" S174: "print_to_array" S175: "animate" S176: "absent" S177: "clothing" S178: "concealed" S179: "container" S180: "door" S181: "edible" S182: "enterable" S183: "general" S184: "light" S185: "lockable" S186: "locked" S187: "moved" S188: "on" S189: "open" S190: "openable" S191: "proper" S192: "scenery" S193: "scored" S194: "static" S195: "supporter" S196: "switchable" S197: "talkable" S198: "transparent" S199: "visited" S200: "workflag" S201: "worn" S202: "male" S203: "female" S204: "neuter" S205: "pluralname" S206: "before" S207: "after" S208: "life" S209: "n_to" S210: "s_to" S211: "e_to" S212: "w_to" S213: "ne_to" S214: "se_to" S215: "nw_to" S216: "sw_to" S217: "u_to" S218: "d_to" S219: "in_to" S220: "out_to" S221: "door_to" S222: "with_key" S223: "door_dir" S224: "invent" S225: "plural" S226: "add_to_scope" S227: "list_together" S228: "react_before" S229: "react_after" S230: "grammar" S231: "orders" S232: "initial" S233: "when_open" S234: "when_closed" S235: "when_on" S236: "when_off" S237: "description" S238: "describe" S239: "article" S240: "cant_go" S241: "found_in" S242: "time_left" S243: "number" S244: "time_out" S245: "daemon" S246: "each_turn" S247: "capacity" S248: "short_name" S249: "short_name_indef" S250: "parse_name" S251: "articles" S252: "inside_description" S253: "play" S254: "Pronouns" S255: "Quit" S256: "Restart" S257: "Restore" S258: "Save" S259: "Verify" S260: "ScriptOn" S261: "ScriptOff" S262: "NotifyOn" S263: "NotifyOff" S264: "Places" S265: "Objects" S266: "Score" S267: "FullScore" S268: "Inv" S269: "Take" S270: "Drop" S271: "Remove" S272: "PutOn" S273: "Insert" S274: "EmptyT" S275: "Give" S276: "Show" S277: "Enter" S278: "GetOff" S279: "Exit" S280: "VagueGo" S281: "Go" S282: "LMode1" S283: "LMode2" S284: "LMode3" S285: "Look" S286: "Examine" S287: "LookUnder" S288: "Search" S289: "Unlock" S290: "Lock" S291: "SwitchOn" S292: "SwitchOff" S293: "Open" S294: "Close" S295: "Disrobe" S296: "Wear" S297: "Eat" S298: "Yes" S299: "No" S300: "Burn" S301: "Pray" S302: "Wake" S303: "WakeOther" S304: "Kiss" S305: "Think" S306: "Smell" S307: "Listen" S308: "Taste" S309: "Touch" S310: "Dig" S311: "Cut" S312: "Jump" S313: "JumpOver" S314: "Tie" S315: "Drink" S316: "Fill" S317: "Sorry" S318: "Strong" S319: "Mild" S320: "Attack" S321: "Swim" S322: "Swing" S323: "Blow" S324: "Rub" S325: "Set" S326: "SetTo" S327: "WaveHands" S328: "Wave" S329: "Pull" S330: "Push" S331: "Turn" S332: "PushDir" S333: "Squeeze" S334: "ThrowAt" S335: "Tell" S336: "Answer" S337: "Ask" S338: "Buy" S339: "Sing" S340: "Climb" S341: "Wait" S342: "Sleep" S343: "Consult" S344: "parse_input" S345: "AskFor" S346: "GiveR" S347: "ShowR" S348: "begin_action" S349: "end_turn_sequence" S350: "damage_array" S351: "player_leaves" S352: "pointer" S353: "reset" S354: "score_array" S355: "step" S356: "Transfer" S357: "gameworld" S358: "small" S359: "Grind" S360: "Kick" S361: "Down" S362: "Stop" S363: "Duck" S364: "Start" S365: "Left" S366: "Face" S367: "GoIn" S368: "Help" S369: "Pause" S370: "Right" S371: "Shoot" S372: "Use" S373: "VagueAttack" S374: "VagueKick" S375: "View" S376: "Ollie" S377: "Read" S378: "Unsheath" S379: "Knock" S380: "Greet" S381: "Sex" S382: "DontKnow" S383: "Follow" S384: "HowAreYou" S385: "Maybe" S386: "Nothing" S387: "Play" S388: "SpendMoney" S389: "StandAround" S390: "Plug" S391: "Empty" S392: "Unplug" S393: "Kickflip" S394: "Skate" S395: "Version" S396: "InvTall" S397: "InvWide" S398: "Amusing" S399: "Cool" S400: "Flip" S401: "NoComply" S402: "VagueDo" [End of text] [End of file]